VEEMEE

VEEMEE

 

No Man's Land - Total Recall

2012

Worked on a variety of props for decorating the main environment, including the boats in the central waterway and the tuk tuk like vehicles. Was also responsible for the creation of all of the placeable in game cover objects, which were created with a focus on modularity.

No Man's Land

2012

No Man's Land was a third person, cover based shooter designed to run inside of Playstation Home, my responsibilities included the creation of props used to decorate the environments. As well as the creation of all the in game weapons and related in game pickups.