I wanted to work on a fantasy project, so have been working on this Elven huntress character in conjunction with an orc character. They're both still work in progresses, for this project a lot of refinement is still required for the clothing, as well as doing the skin details and the hair.
She's meant to be a monster hunter of some kind potentially coming from a background of nobility.
Marvelous Designer was used for base clothing folds and was then further detailed in Zbrush. I also used substance painter for base materials, with additional changes performed within Photoshop. All shots are realtime in Marmoset Toolbag 2.
Current polygon count for the clothing is 45,248 tri's.