Cyber Witch

Another work in progress project, the general premise is that she's a cyberpunk witch with a focus more toward industrial style mechanical elements. I still need to sort out a few elements including her hair, a staff of some sort and the cables leading out of her neck guard. All shots taken from Marmoset Toolbag 3.

Current progress, all still WIP. Hair elements are all placeholder and will be replaced.

Some quick template work on the cables to get an idea of how they'll look when complete.

close up on the mech elements.

Initial blockout sculpt.

Initial concept.

Potential hair variations.

The basemesh I created for the project.

Wireframe shots of what game assets have been created so far, current tri count 50,472.